Digital
Video game violence is not the problem – the real world that inspires it is
Intensely violent games = mayhem in the real world. Debunking an argument that will not go away.
Small Screen Highlights: Years and Years, The Mandalorian, The Crown and Total Control
Politics seeps into everything this week, from dystopian drama to Briggs' music video and a fun little Donut game.
How to build an airship
Screenhub caught up with digital environment designer Su-Yiin Lai to talk about the speculative architecture, videogames, and working between disciplines.
What's streaming in December?
The holidays are coming around, and we're ready to kick back and relax. Let's look at what's on while you're…
Stan - how Mike Sneesby dunnit
In less than five years, Stan has spent $55m on Australian content, is making a profit and believes it has…
Doc veteran speaks out - it's the process not the product
Andrew Wiseman, now at Film Victoria, explores the unique mindset behind documentary truth in a lovely speech.
Robot mother music honoured by screen composers
Diversity rules in musical styles, even between works by the same composer at the 2019 APRA AMCOS screen music awards.
Sushi Screen News
Short, snackable, raw. Here are the takeaway bites on our plate this week.
The art of a great logline: if you suck yourself in, you will never get out
The logical processes behind a fine trailer turn out to be a powerful development tool when a project is struggling…
Google's Tea Uglow gives us the benefit of the doubt
The director of Google’s Creative Labs talks to Screenhub about doubt, technology, and the joy of a good failure.