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Features

Australia's videogame tax offset is not a silver bullet

Foreign companies provide massive job boosts and up-skilling, and have all sorts of knock-on positive effects. But they have no…

Features

Making Magic: Behind the VFX that empowers the players of Hearthstone

VFX artists aren't just vital to the film and TV industry, but the videogame one too. Learn how artists at…

Features

Making Mortal Kombat - The South Australian Blockbuster

Director Simon McQuoid recounts how he found himself directing a video game adaptation he didn't want, and how the film…

Features

How does Palace Cinemas see itself?

Benjamin Zeccola, CEO of Palace Cinemas, reflects on the evolution of the exhibition side of the tightly knit family enterprise.

Features

Have you listened to... the Strong Songs podcast?

Content director George Dunford enthuses about Strong Songs, the goofy music podcast that unpacks the method behind the hits.

Features

Simon Boxer's personal Ring of Pain: The long road to games success

Ring of Pain is one of Australia's recent videogame successes, thanks to FIlm Victoria and Humble Games. But Simon Boxer's…

Features

How does the Digital Games Offset fit into Australia's screen incentives?

Is a $500k minimum spend punishingly high? Is a 30% offset enough? What's different for film and TV? Game developers,…

Opinions & Analysis

Budget 2021: useful money and dangerous holes for the screen sector

The 2021-22 budget costs the tax rebate changes and provides useful piecemeal support to fix the Covid blow, but government…

Opinions & Analysis

Streaming Sector's War on Residual Incomes

Making a living is tough for creatives, but residuals can be a long term income source. Now the streaming companies…

Features

Will Drag Race Down Under erase our ocker drag past?

Having been accused of mainstreaming drag, eliminating its subversive impetus, it will be intriguing to see how this slick show…

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