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Game Review: Strangeland’s dark, cosmic world is let down by its narrative structure
Wormwood Studio’s ‘Strangeland’ is a mind-bending ride through a visually unique and well-crafted world that is dulled by repetitive puzzles…
Game Review: Essays on Empathy reminded me of the importance of creative community
This stunning collection of scrappy narrative microgames showcase Deconstructeam’s forensic interest in human intimacy. More importantly, they show the way…
Film Review: Cruella charms with style and snark
An unnecessary but enjoyable Disney origin story owes much to its faux-punk fashion and the duelling stars Emma Stone and…
June Streaming Highlights: Eden, Head Above Water, Loki, Moonlight, and more
From the hotly anticipated Loki, to local delights like Head Above Water and The Dish, there's something for everyone coming…
SBS and NITV launch new documentary initiative for diverse and First Nations creatives
A new national initiative from SBS and NITV is seeking submissions from diverse and First Nations creatives to produce documentaries…
Itch.io’s games aren’t ‘unspeakable’; they’re groundbreaking
Chantelle McColl reflects on the role that itch.io plays in supporting experimental game development, and why that benefits the whole…
2021 Apple Design Award nominations feature Australia's SMG Studio with ‘Sp!ng’
Apple has announced the finalists for the 2021 Apple Design Awards ahead of this year’s Worldwide Developers Conference, and Australian…
Screen sector deja-vu in Melbourne COVID lockdown
Melbourne productions call out the Groundhog Gang to go back into lockdown, but the horror is muted by routine.
Who really owns Hollywood?
We analyse the quarterly and annual results of the biggest screen media production companies, and speculate on the motives of…
Australian Ads are still made by white people, for white people
The industry needs to get comfortable with having uncomfortable conversations around race, says young Chinese-Australian producer Annie Thiele, offering suggestions…