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Piloting a Program for Change: Women in Film & Television (WIFT) Australia

Designed to target gender-based violence and discrimination in the screen and games industries, the ScreenMATE Bystander Program runs in Melbourne…

Features

Collecting the history of video games

Ahead of the NFSA's Digital Directions conference, screenhub talks to Jon-Paul Dyson of The Strong National Museum of Play.

Features

What one horrible goose can teach us about investing in games

Untitled Goose Game is a runaway hit – but it could never have gotten off the ground without proper funding,…

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Game Masters, National Film and Sound Archive (ACT)

ACMI’s popular interactive exhibition comes to Canberra, showcasing the diversity and creativity of games.

News

Small Screen Highlights: What we're watching

If our team is any indication the future is all online, from docuseries Rotten to Broad City, Fleabag, Vida, Russian…

Features

Are video games the new therapy?

While video games are often associated with frivolous entertainment, hospitals around the world have begun using them to help improve…

Features

Good Clean Fun: Going Sober at Games Week

In an industry with a heavy drinking culture, what does a great alcohol-free event look like?

News

Small Screen Highlights: TV, Games and Podcasts

Old People's Home for 4 Year Olds, How Australia Got its Mojo, The Politician, Workin Moms, Baby Ballroom, Defending Greta…

It's dangerous to go alone; take this. Image courtesy of Accessibility Unlocked. 
Features

Bringing accessibility into play in the videogame industry

From careers to controllers, how are game developers ensuring that their work, and their industry, are anyone's game?

Opinions & Analysis

Co-op mode: Aussie game devs fight for labour rights

The games unionisation movement is kicking off worldwide. So what's holding Australian game devs back?

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