Games Design and Production
GCAP 2026: inside the development of the award-winning Australian game Mixtape
In a talk at GCAP 2026, the Beethoven & Dinosaur team shared how music shaped their latest game Mixtape.
GCAP 2026: myth-busting the games industry
At GCAP 2026, developer and Gyld co-founder Emre Can Deniz challenged the myths about the modern games industry.
Sydney game developers gather at Waypoint Constellations 2026
Waypoint Constellations 2026 was a chance for Sydney's game development community to gather together, post-MIGW.
Everything game developers shared at Freeplay Parallels 2026
At Freeplay Parallels in Melbourne, local game developers shared lessons from their latest projects.
Toot Games is pursuing fun, creativity and silliness with My Arms Are Longer Now
My Arms Are Longer Now is poised to be a major breakout in 2027.
Bluey's Happy Snaps encourages a mix of screen and 'for real life' gameplay
Can a video game inspire kids to play outside? Brisbane's Gameloft is giving it a go with the gentle new…
Penguin Colony is a Lovecraftian horror game seen through an Indigenous lens
Penguin Colony's developer Tali Faulkner talks to ScreenHub about horror, HP Lovecraft, and his Māori heritage.
Melbourne International Games Week: complete event guide
Here are all the major events happening during Melbourne International Games Week.
Gamescom Opening Night Live 2026: How to watch the next big games showcase in Australia
Tune into Gamescom Opening Night Live 2026 for a look at all the new games on the way.
Games publisher WINGS announces refreshed funding pathways
WINGS is looking to fund and support the next generation of games made by women and gender-marginalised developers.