Interviews
Paul Wiegard on 30 years of Madman Entertainment: 'We were film fans'
From anime to Kenny to Animal Kingdom ... Madman's Paul Wiegard discusses taking big swings and wild chances.
Sydney Film Festival's fashion moment: 'We didn't expect the response it's had'
ScreenHub talks to the curator of Sydney Film Festival's Sartorial program about why we can't get enough of fashion on…
Forza Horizon 6 interview: 'It had to be Tokyo'
The developers of Forza Horizon 6 talk to ScreenHub about recreating Japan and the challenge of getting the details just…
The Elder Scrolls Online's Night Market is wild and dangerous
You'll need to steel yourself to journey to The Elder Scrolls Online's new Event Zone.
Ashes developer Cléa Frost: 'I like to explore dark psychological places'
Ashes, a new Aussie-made narrative adventure video game set in Victoria, draws on Frost's background writing for film.
How to start making video games: advice from Australian developers
These Australian game developers are proof that anyone can make video games if they set their mind to it –…
Microsoft Flight Simulator 2024 cruises Australian skies
The latest Microsoft Flight Simulator 2024 update lets you explore more detailed Australian locations and even take part in rescue…
Fantastic Film Prize: 'We need a bigger focus on Australian creatives and emerging talent'
The organisers of the new Fantastic Film Prize talk to ScreenHub about the market for Australian genre cinema and the…
How Kiln's developers found the joy of pottery and the 'catharsis of destruction'
Double Fine's Lauren Scott and Jared Mills talk to ScreenHub about Kiln's creation.
Karla Grant on 23 years of Living Black: 'It’s up to my generation to step up'
From her early days on community radio, the presenter Karla Grant has always understood the power of amplifying Aboriginal and…