Australian International Documentary Conference Ltd
AIDC CEO/Conference Director
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Showing all news in Features
As we move towards greater gender and race inclusivity at work and in the arts, the representation of disability should not be left behind.
A peace sign from Martin Luther King, Jr. becomes a rude gesture; dolphins swim in Venice’s Grand Canal; and crocodiles roam the streets of flooded Townsville – all manipulated images posted as truth.
The interactive medium can engage players in profound questions about grief, mortality, and what it means to move on.
From classic horror to familiar dystopias, these are the films and show that are scaring the office silly this Halloween.
Lorien Gugich will bring six years of partnered Twitch streaming, experience in production and community management, and a passion for inclusivity to the studio she's founding.
We asked the prolific Australian director and photographer about his two weeks alone in a room with a camera, his presence on Instagram and the upcoming feature film Penguin Bloom.
Players can kill, hunt or hurt animals in popular games ranging from Animal Crossing to Grand Theft Auto. The rise of this (increasingly realistic) trend in games, along with people’s tendency to go along with it, raises important questions.
At Games Connect Asia Pacific Conference, composer Meena Shamaly detailed his collaborative process of composing a score alongside First Nations musicians.
For the first time, Melbourne International Games Week has run completely online, and ACMI have stepped up to the plate with a downloadable showcase of personal games.
The writer, director and ADG President reflects on the stories we're going to need and the challenges facing the industry.
A sustainable Australian video game industry? Production rebates are a small, important step.
Using headset technology for the past decade, experimental media artist Jane Gauntlett shares her journey on fusing performance with technology to create n intimate experience about living with disability.
In two and a half years, Iris and Paul Anstey went from never having made a game, to having their dreamlike first title in PAX’s competitive indie showcase. How did they do it?
National Young Writers Festival is going online from 1-4 October, and their program delves deep into the possibilities that digital delivery offers.
Here's a rundown of Jobkeeper 2.0, and what the changes to the program might mean for sole traders.
This month the office reflects on productions that star the work of brilliant women, both on and off-screen.
For PAX online 2020, two reps from Film Vic sat down with devs from Untitled Goose Game, Frog Detective and Dead Static Drive to talk all things games funding.
We're spending more time than ever in front of screens and devices, so how do you wind back and stop comparing you life to others on social media?
The drone is transforming our lives much more than any other moving picture recording device, with heaven and hell on the same mount.
In this excerpt from her longer article, studio and creative director Lucy Morris details the emotional cost of launching Starcolt's debut game, Best Friend Forever.
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