Game developers want fairer revenue share, survey reveals

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Working during a pandemic, revenue share with platform holders, unionisation, and platform preference: these were the hot topics covered in the GDC 2021 State of the Game Industry survey.

Working during a pandemic, revenue share with platform holders, unionisation, and platform preference: these were the hot topics covered in the Game Developers Conference (GDC) 2021 State of the Game Industry survey.

Now nine years running, GDC’s annual survey gathers the thoughts of game developers worldwide to provide a glimpse of industry trends. The 2021 survey accrued more than 3,000 respondents who provided information about various topics such as which platforms they’re developing for, game subscription services, and working hours.

A higher cut of platform revenue share gained almost unanimous consensus among respondents, with 71 percent believing digital storefronts should receive 20 percent or less of each game sale. The industry standard among digital storefronts sits at a 70/30 percent split in favour of developers, although the PC-based Epic Games Store only takes 12 percent, with Microsoft to follow suit on PC in August. Only six percent of respondents believed the status quo or a higher platform cut was justifiable.

Chris Button

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