Video games are often associated with concepts like play, fun, and entertainment. But like any good creative medium, they can be used for a variety of other things, too – education, building empathy, and highlighting social issues. These so-called ‘serious games’ have existed for some time, but the inaugural Games For Change Asia-Pacific Festival, debuting at Melbourne International Games Week 2021 (MIGW21), will devote two days to exploring the practice.
The Games For Change Asia-Pacific schedule includes sessions dedicated to sustainable game production, games in health care, designing inclusive games for non-standard bodies, and a variety of talks regarding mental health development.