The Interactive Games & Entertainment Association has released a comprehensive breakdown of the local Australian video game industry‘s success in FY25, confirming relative stability despite years of economic hardship.
In its finding, IGEA outlined that Australian video game studios generated revenue of $608.5 million in this period, with the data derived from the 10th annual Australian Game Developer Survey Snapshot, as well as supplementary material from intelligence firm Sensor Tower.
Australian video game studios in FY25 – quick links
Key findings from the Australian Games Development 2025 Industry Snapshot
As shared by IGEA, the findings reveal a ‘maturing’ local games industry, with a mix of new and veteran teams creating games. Around 30% of video game studios in Australia have been around for 10 years or more, while 19% have been operating for six to nine years.
There are 2443 full-time roles across the entire studio cohort, with these roles spanning disciplines like programming and engineering (30%); art (18%); production (17%); management, admin, and marketing (8%); and design (7%).
QA made up just 4% of all roles, narrative made up 4% and audio roles just 2%.
Notably, it does appear that where these roles are located is spreading. Victoria still houses the vast majority of studios (27%) and developers (30%), however the number of roles in Queensland is steadily growing, with 17% of Australia’s studios now located in the state, and 27% of employees.
New South Wales and Western Australia are also significant contributors to the sector, with 17% of studios located in NSW and 14% in WA.
Much of this movement reflects government-led support, with robust funding initiatives from Screen Queensland and Screenwest supporting growth in these regions, alongside other state-based initiatives supporting long-term growth.
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Despite some job losses, overall employment in the video game sector remains stable
Amid the ongoing economic turmoil facing the global games industry, IGEA’s snapshot reveals a relative stability in the Australian video game jobs market, following years of downturn.
While there were some additional job losses in FY25, the Australian Game Developer Survey Snapshot reported that overall employment remained ‘stable’ year-on-year with only a ‘minor’ decrease in full-time positions reported. The majority of local studios (53%) have indicated an intention to hire more roles heading into 2026, so there is at least some hope that statistic will change in future.
As outlined by IGEA CEO Ron Curry, this FY25 data will inform future strategy, as IGEA continues to advocate for the local industry in discussion with the federal, state, and territory governments.
‘[The Australian Game Developer Survey Snapshot] gives us the ability to help strengthen the case for continued support through initiatives, including tax incentives like the Digital Games Tax Offset, and direct funding,’ Curry said.
‘The Australian games industry is showing steady growth according to our industry snapshots and we have a positive outlook for the year ahead, with several of the larger studios indicating that they are planning to hire. Government support has continued to provide confidence and stability, and likely a reason to invest in our industry and community.’
‘The support the industry has and the talent it holds is reflected in the outstanding and groundbreaking games that Australian studios are taking to market.’
With the industry currently weathering a wave of challenges, including securing publishing deals and attracting early stage development funding, continued support and elevation of the industry as a whole remains necessary.
As it stands, the local Australian industry is well-positioned to continue growing, and there is hope for a brighter future.