Mighty Kingdom Turns Ten: An interview with CEO Philip Mayes

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The games studio founder shares a decade of insight into scaling up, staying sustainable, and why you should ask if your game would make a good rollercoaster.

In 2021, Adelaide-based game development studio Mighty Kingdom turned ten. It's an achievement in its own right – but particularly notable in an industry as notoriously volatile as game development. In celebration of a decade in the business, Screenhub sat down with co-founder and CEO Philip Mayes to talk about the studio's journey from a two-man app startup, to the a publicly traded Australian-owned games studio with over ninety employees. 

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