Console launches are strange. As games straddle console generations and the three major console manufacturers’ strategies move out of parallel alignment, launch exclusives have become less common, with initial coverage focusing in on how the system handles games that much of the audience is already familiar with.
Looking over the publishers who were putting games on the system from day one, I was intrigued by Sega’s three game offering: two upgraded ports of games that first appeared on the PS3, and an upgraded version of a game that debuted on the Switch (but kind of feels like something that would have been at home on the PS2). These are three great games, but I’d say that only one of them is a great launch game – only one that feels like an exciting addition to Nintendo’s new system despite technically being a decade old.