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Showing all Digital news in Features
Lorien Gugich will bring six years of partnered Twitch streaming, experience in production and community management, and a passion for inclusivity to the studio she's founding.
Players can kill, hunt or hurt animals in popular games ranging from Animal Crossing to Grand Theft Auto. The rise of this (increasingly realistic) trend in games, along with people’s tendency to go along with it, raises important questions.
At Games Connect Asia Pacific Conference, composer Meena Shamaly detailed his collaborative process of composing a score alongside First Nations musicians.
For the first time, Melbourne International Games Week has run completely online, and ACMI have stepped up to the plate with a downloadable showcase of personal games.
A sustainable Australian video game industry? Production rebates are a small, important step.
Using headset technology for the past decade, experimental media artist Jane Gauntlett shares her journey on fusing performance with technology to create n intimate experience about living with disability.
In two and a half years, Iris and Paul Anstey went from never having made a game, to having their dreamlike first title in PAX’s competitive indie showcase. How did they do it?
National Young Writers Festival is going online from 1-4 October, and their program delves deep into the possibilities that digital delivery offers.
For PAX online 2020, two reps from Film Vic sat down with devs from Untitled Goose Game, Frog Detective and Dead Static Drive to talk all things games funding.
We're spending more time than ever in front of screens and devices, so how do you wind back and stop comparing you life to others on social media?
The drone is transforming our lives much more than any other moving picture recording device, with heaven and hell on the same mount.
In this excerpt from her longer article, studio and creative director Lucy Morris details the emotional cost of launching Starcolt's debut game, Best Friend Forever.
Created with the support of the City of Melbourne’s COVID-19 Arts Grants, ‘Neon Cyborg Cat Club’ is not a game so much as it is an algorithmic music performance.
Here are some fun and silly Australian multiplayer games to tide you over until Untitled Goose Game's multiplayer update on 23 September.
From crime families to chosen family, to recommendations from far away siblings, this month’s screen picks are shaped by the people we find ourselves connected to - whether we like them or not.
Itch.io is a digital marketplace that is designed with ease of access and community in mind. Let's look at why it works, and who finds it useful.
Music is a truly international language and Antonio Gambale is good at travelling on the wings of song through some fabulous cultures.
Screen Queensland engages with Story DNA Machine Learning technology to prime an adaptation scheme. How do the humans fit in?
These beautiful, relatable games create experiences that feel like home, in a time when we can't experience the city that we love in real life.
The National Film and Sound Archive is becoming a different beast. Who better to explain than the Chief Engagement Officer? He turns out to make his magic from story.
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