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Showing all news in Features
Violence in Central Africa is so bound up with the minerals used in consumer tech, some call it the PlayStation War. Here are Sony, Nintendo, and Microsoft's annual reports on their conflict minerals supply chains.
Our online conference will make sense of 2020 and think through the arts as an essential part of the ‘new normal’. With guests from across Australia we look at funding, culturally safe spaces, and digital as a way to expand access.
Artists are hosting incredible digital events through Animal Crossing: New Horizons, in a time when COVID-19 made meeting in person impossible.
From Fargo to The Crown, The Queen's Gambit, an accessible Irish Film Festival and the puzzling new game Baba is You, here are our recommendations this month.
Videogames from developers big and small are beginning to explore the encroaching influence of neo-fascism.
Rams tipped off the top of the list! Tenet back and snarling! What gives?
As we move towards greater gender and race inclusivity at work and in the arts, the representation of disability should not be left behind.
A peace sign from Martin Luther King, Jr. becomes a rude gesture; dolphins swim in Venice’s Grand Canal; and crocodiles roam the streets of flooded Townsville – all manipulated images posted as truth.
The interactive medium can engage players in profound questions about grief, mortality, and what it means to move on.
From classic horror to familiar dystopias, these are the films and show that are scaring the office silly this Halloween.
Lorien Gugich will bring six years of partnered Twitch streaming, experience in production and community management, and a passion for inclusivity to the studio she's founding.
We asked the prolific Australian director and photographer about his two weeks alone in a room with a camera, his presence on Instagram and the upcoming feature film Penguin Bloom.
Players can kill, hunt or hurt animals in popular games ranging from Animal Crossing to Grand Theft Auto. The rise of this (increasingly realistic) trend in games, along with people’s tendency to go along with it, raises important questions.
At Games Connect Asia Pacific Conference, composer Meena Shamaly detailed his collaborative process of composing a score alongside First Nations musicians.
For the first time, Melbourne International Games Week has run completely online, and ACMI have stepped up to the plate with a downloadable showcase of personal games.
The writer, director and ADG President reflects on the stories we're going to need and the challenges facing the industry.
A sustainable Australian video game industry? Production rebates are a small, important step.
Using headset technology for the past decade, experimental media artist Jane Gauntlett shares her journey on fusing performance with technology to create n intimate experience about living with disability.
In two and a half years, Iris and Paul Anstey went from never having made a game, to having their dreamlike first title in PAX’s competitive indie showcase. How did they do it?
Here's a rundown of Jobkeeper 2.0, and what the changes to the program might mean for sole traders.
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